Nov 13, 2005, 12:10 AM // 00:10
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#1421
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Ascalonian Squire
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Quote:
Originally Posted by Yamat
You bought the wrong game... you should have put it down after you read "multi-player".
I'm amazed that people think ANet won't or shouldn't do updates that inhibit solo play when they were trying to make a multi-player game. I don't want to hear "why cant they let me play the game the way I want to play it," 'cause there are so many posts telling you why solo-ing high level areas is ruining the game economy.
Next time you buy a game, please read the box.
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Which brings up, once again, the question why there's no restriction like "This area/mission is designed for a 4/6/8 persons team. You are not allowed to go outside alone". Instead there's (for missions) just a little warning that this was designed for 4/6/8 players, and the question if you are sure that you want to go out alone.
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Nov 13, 2005, 12:11 AM // 00:11
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#1422
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Banned
Join Date: Aug 2005
Location: dayton ohio
Profession: N/Mo
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Quote:
Originally Posted by The Son Of Morgoth
Thats real nice but remember you were a noob once too and all noobs turn into pros when they actually have the oppurtunity to do so
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not everybody who start playing a game are newbs, me, and i bet alot of other people who started playing this game caught on very quickly and never played like a newb, we were just not as good as we are now
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Nov 13, 2005, 12:14 AM // 00:14
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#1423
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Wilds Pathfinder
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Quote:
Originally Posted by Yamat
" 'cause there are so many posts telling you why solo-ing high level areas is ruining the game economy.
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Yes, and every single one of those post is utterly clueless. Nobody who ever posted such bullshit obviously has the slightest understanding of how an economy works. NOBODY has ever been able to prove that farming (solo or not) is bad for the economy. Use the search function to look up the relevant threads about this.
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Nov 13, 2005, 12:15 AM // 00:15
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#1424
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Ascalonian Squire
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Quote:
Originally Posted by Numa Pompilius
So, let me get this straight: all you guys complaining are farmers who used a build which exploited the weak AI before the latest patch? And you're complaining because it now takes you a bit longer to kill mobs, so that your farming is slower?
Wow.
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So, let me get this straight: you didn't really bother to read all of what was posted, else you wouldn't come to the conclusion that all of us guys complaining are farmers.
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Nov 13, 2005, 12:19 AM // 00:19
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#1425
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Wilds Pathfinder
Join Date: Jun 2005
Profession: N/W
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Quote:
Originally Posted by Numa Pompilius
So, let me get this straight: all you guys complaining are farmers who used a build which exploited the weak AI before the latest patch? And you're complaining because it now takes you a bit longer to kill mobs, so that your farming is slower?
Wow.
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Numa Stop ASSuming. God. I have never farmed in my life and don't like the update since I really don't want to spend hours doing missions for myn 4th char.
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Nov 13, 2005, 12:20 AM // 00:20
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#1426
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Purveyor of Useless Info
Join Date: Oct 2005
Guild: Perpetual Motion Squad [PMS]
Profession: Mo/
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Quote:
Originally Posted by Numa Pompilius
So, let me get this straight: all you guys complaining are farmers who used a build which exploited the weak AI before the latest patch? And you're complaining because it now takes you a bit longer to kill mobs, so that your farming is slower?
Wow.
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No, for the most part, those people who are complaining are from a multitude of different classes, albeit the main ones fire based elementalists and solo smiters.
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Nov 13, 2005, 12:21 AM // 00:21
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#1427
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Underworld Spelunker
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Quote:
Originally Posted by Numa Pompilius
So, let me get this straight: all you guys complaining are farmers who used a build which exploited the weak AI before the latest patch? And you're complaining because it now takes you a bit longer to kill mobs, so that your farming is slower?
Wow.
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what it means really is that the government cut their farm subsity so they have to work a bit harder to get the crops in.
EDIT
and wait until they fix the AI so everybody doesnt simply shoot at the rock you are hiding behind laughing but move 5 steps and nail you
Last edited by Loviatar; Nov 13, 2005 at 12:24 AM // 00:24..
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Nov 13, 2005, 12:22 AM // 00:22
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#1428
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Jungle Guide
Join Date: Aug 2005
Profession: Mo/
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Quote:
Which brings up, once again, the question why there's no restriction like "This area/mission is designed for a 4/6/8 persons team. You are not allowed to go outside alone". Instead there's (for missions) just a little warning that this was designed for 4/6/8 players, and the question if you are sure that you want to go out alone.
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What you are seing now is 1% of the moaning THAT would cause
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Nov 13, 2005, 12:23 AM // 00:23
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#1429
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Wilds Pathfinder
Join Date: Jun 2005
Profession: N/W
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Quote:
Originally Posted by Yamat
You bought the wrong game... you should have put it down after you read "multi-player".
I'm amazed that people think ANet won't or shouldn't do updates that inhibit solo play when they were trying to make a multi-player game. I don't want to hear "why cant they let me play the game the way I want to play it," 'cause there are so many posts telling you why solo-ing high level areas is ruining the game economy.
Next time you buy a game, please read the box.
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How bout the fact that most people are idiots? How bout I don't like to talk to them or interact with them. In fact I would go so far as to say that the majority of people that play mmo's are idiots. If I want to play by myself and farm by myself I will do just that. anet tryning to control that is a bad idea. So many posts telling me yes with not logic behind them. Farming brings item's into the economy. This makes all the items that aren't "perfect" much cheaper. Therefore the smaller people can go and buy good weapons for a much lower price and therefore never have to farm.
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Nov 13, 2005, 12:27 AM // 00:27
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#1430
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Krytan Explorer
Join Date: Jun 2005
Location: San Diego, USA
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Quote:
Originally Posted by Digital Bath
*blinks* You do realize that games like WoW, EQ, FFXI, etc are all labeled MMO (massive Multiplayer online) right? And you also realize that you can solo a good amount of areas in those games too right? So, going by that logic all those games are screwed up right and should be nerfed to all hell and back negating all useful skills just so people are forced to group and not group when they feel like it? *sigh*
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You can't solo the high level areas of any other MMO game. ANet introduced an exploit which they are trying to fix. This isn't about solo-ing or farming, it's about removing the ability to solo high level areas.
Quote:
Originally Posted by Fantus
Yes, and every single one of those post is utterly clueless. Nobody who ever posted such bullshit obviously has the slightest understanding of how an economy works. NOBODY has ever been able to prove that farming (solo or not) is bad for the economy. Use the search function to look up the relevant threads about this.
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Ok then, so you obviously have no idea about economics. More money in the system = inflation. People solo-ing high level areas brings more gold into the economy. If people were in a group, that money is shared, and inflation is slower (since individual buying power increases slower). If many people are solo-ing, individual buying power increases quickly and rapid inflation results.
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Nov 13, 2005, 12:29 AM // 00:29
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#1431
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Pre-Searing Cadet
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ok I make shorter...
I'm a guildteam smiter monk and I find estonnishing that I can now just solo or mess my team up....
I can JUST solo now!!!! (and no I won't heal, I can't learn cos I'm off)
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Nov 13, 2005, 12:30 AM // 00:30
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#1432
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Academy Page
Join Date: Jun 2005
Location: UK
Guild: Natis Ignigena
Profession: R/Mo
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Quote:
Originally Posted by Yamat
You bought the wrong game... you should have put it down after you read "multi-player".
Next time you buy a game, please read the box.
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Quake says Muliplayer. So does Far Cry, Half Life 2, WoW.
By the way I have 3 GW boxes right here. A standard, special edition and Collectors box. I can quote them all word for word if you like. Because not ONE of them mention teamplay only.
In fact I will quote a bit for you, from the inner cover of the special edition box:
"Jump into a world of thousands where each mission is created just for you. Experience fast paced action where adventure is a mouse click away and death is never the end. Join with freinds or play solo with a band of skillfull henchmen."
Anything else Captain Genius?
Last edited by Memphis; Nov 13, 2005 at 12:33 AM // 00:33..
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Nov 13, 2005, 12:30 AM // 00:30
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#1433
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Krytan Explorer
Join Date: Jun 2005
Location: San Diego, USA
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Quote:
Originally Posted by Loralai
No, for the most part, those people who are complaining are from a multitude of different classes, albeit the main ones fire based elementalists and solo smiters.
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Fire ele's are fine. I tested mine this afternoon after seeing someone else use theirs very effectively this morning. Meteor Shower FTW.
Solo smiting isn't ruined either, it just takes longer.
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Nov 13, 2005, 12:32 AM // 00:32
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#1434
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Ascalonian Squire
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Quote:
Originally Posted by aron searle
What you are seing now is 1% of the moaning THAT would cause
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Possible, but since Anet doesn't implement a restriction like that it means to me: "yes, people can go out alone and try to farm". Because if they don't want it, seriously don't want it, the restriction would be a better way to go than messing with other game-mechanisms.
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Nov 13, 2005, 12:34 AM // 00:34
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#1435
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Krytan Explorer
Join Date: Jun 2005
Location: San Diego, USA
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Quote:
Originally Posted by entropy
How bout the fact that most people are idiots? How bout I don't like to talk to them or interact with them. In fact I would go so far as to say that the majority of people that play mmo's are idiots. If I want to play by myself and farm by myself I will do just that. anet tryning to control that is a bad idea. So many posts telling me yes with not logic behind them. Farming brings item's into the economy. This makes all the items that aren't "perfect" much cheaper. Therefore the smaller people can go and buy good weapons for a much lower price and therefore never have to farm.
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Flooding a market with items makes the cost of those items fall, yes. But that isn't the only thing working here. Lots of farmers means lots of people with lots of gold. If you are willing to pay more for an item because you have so much gold, the fact that there are lots of them doesn't matter as much because there are lots of people with lots of money.
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Nov 13, 2005, 12:36 AM // 00:36
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#1436
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Krytan Explorer
Join Date: Jun 2005
Location: San Diego, USA
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Quote:
Originally Posted by Memphis
"Jump into a world of thousands where each mission is created just for you. Experience fast paced action where adventure is a mouse click away and death is never the end. Join with freinds or play solo with a band of skillfull henchmen."
Anything else Captain Genius?
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*sigh*
I'll quote back to you your own quote, highlighting the important part, since you obviously missed it.
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Nov 13, 2005, 12:37 AM // 00:37
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#1437
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Jungle Guide
Join Date: Aug 2005
Profession: Mo/
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Quote:
Possible, but since Anet doesn't implement a restriction like that it means to me: "yes, people can go out alone and try to farm". Because if they don't want it, seriously don't want it, the restriction would be a better way to go than messing with other game-mechanisms.
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But they havnt "so far" had the balls to make 4+ party restrictions or similare.
Becasue they realise that a significant enough slice of people like to solo.
Quote:
Join with freinds or play solo with a band of skillfull henchmen."
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If the box says "skillfull henchmen" we should sue anet for false advertising.
Watch as they chase enemies fleeing from aoe, following them right into another mob even when you try and pull them back.
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Nov 13, 2005, 12:52 AM // 00:52
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#1438
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Academy Page
Join Date: Jun 2005
Location: UK
Guild: Natis Ignigena
Profession: R/Mo
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Quote:
Originally Posted by Yamat
*sigh*
I'll quote back to you your own quote, highlighting the important part, since you obviously missed it.
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*laugh*
You said 'the box says multiplayer'. It does not. Your point therefore is moot.
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Nov 13, 2005, 12:56 AM // 00:56
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#1439
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Furnace Stoker
Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
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i'm going to list some simple pros about this update and then i'm done with this thread. its long past dead and is here as a flame and troll bait so the mods don't have to work so hard deleting and editing multiple threads.
PROs
1. game is EASIER now than it was before. cast balth aura on yourself and make them run in circles while you team beats the crap out them. they never even attempt to attack you. they even stop in the middle of casting to start running.
2. we now have some mob control so that noob warrior that arggoed 3 groups didn't just waste 30 minutes to an hour of my time on missions. pugs survival rate has just increased alot. i might accually use pugs now.
3. econemy will be better with this change. solo farming has been slowed down so not as much gold is being pumped into the econemy reducing inflation. you complain about that sup fire rune being 10k well guess why. b/c people can get away with charging huge amounts with farmers buying them left and right. the only runes that are overly expensive compared to other class runes is b/c they are the attributes used for farming. expect to see these prices fall. in fact monk runes have now halfed since the update. i've already noticed an increase in drops post patch with an 8 man team. 3 golds on 1 mission with 8 people has never happened even right after release (none from chest). cost of materials will decrease b/c of the drop in inflation. it won't happen at first. it will spike then it will drop drasticly. instead of that 2.2 mil you need for fow armor it will be considerably less in the future. when the auction house comes the econemy will completely stabalize.
4. other classes will have a better chance of getting pugs. fire eles are still getting groups very easily b/c they can control mobs. this will make the community stronger in the end.
5. pve got a fresh of breath air and needed it badly. there was nothing else to do so people turned to farming as their only avenue of entertainment. while that might be satisfing it will implode this game in the end.
6. since the reduced effectiveness of some smiting and ele spells maybe now we can expect to see some increase to dmg or affects to aoe spells. especially some of the nerfs that have happened to smiting. look forward to seeing some skills buffs in the future.
i think this is a step in a good direction and glad to see that anet does want to make this game last long. if had to keep TNM (tank, nuke, monk) for another 6 months to release i would be brain dead and probly moved to another game as some people already have.
Quote:
Originally Posted by aron searle
But they havnt "so far" had the balls to make 4+ party restrictions or similare.
Becasue they realise that a significant enough slice of people like to solo.
If the box says "skillfull henchmen" we should sue anet for false advertising.
Watch as they chase enemies fleeing from aoe, following them right into another mob even when you try and pull them back.
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that is your fault for not knowing how to controll them. next time try crtl + double click you name on party menu. the henches will stop attacking and come to you. after that you can make them follow you. i do this all the time to control them from arggoing another group. i use this alot to pull with henches.
don't blame anet for you inablity to use your resources.
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Nov 13, 2005, 01:21 AM // 01:21
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#1440
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Krytan Explorer
Join Date: Jun 2005
Location: San Diego, USA
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Thank you twicky_kid.
Some of the things I have seen people selling for 15k I wouldn't pay 2k for... AND IT SELLS! Inflation sucks. It sucks for people with money, cause you have to keep getting more to stay ahead of it, and it sucks for newcomers because they can never hope to buy anything.
Great patch. Thank you ANet.
Last edited by Yamat; Nov 13, 2005 at 01:26 AM // 01:26..
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